Starting The Game
This week I started the prototype for my racing game in Unity. So far I was finding it a bit difficult to code it how I wanted to, but because I am basing it on a racing game I was able to use the Unity tutorials that we have been doing every week as a base. So far I was able to get the car and camera to move forward on input and turn left and right. I don't want to use the rotation script for the car turning as I just want the car to almost jump from lane to lane at the press of a button, however, I am finding that very hard. All of the inputs I have been using so far have been based on holding the input button down, but I want the inputs to be controlled by a single button press, for example, I want the car to move forward indefinitely with the press of a single button. But I can't seem to find a solution online for this.
Hey lee, firstly I love how your game is coming along, even though it's at its early stages of development. The tutorials we have been doing the pat few weeks are definitely useful and helpful sources. One suggestion is looking at youtube videos to create your own objects. You can create any 3D objects and then applying a texture to give your game more character. Cant wait to see how your game when it is finished.
ReplyDeleteHey Lee. Love the layout of your blog and your prototype looks beyond brilliant. I see you’re also doing a game involving cars. Knew I wasn’t the only one who was thinking of this. I wish you the best of luck with the final weeks of the semester and with finishing your game. Your prototype looks fantastic, so I know the finished work will be a masterpiece.
ReplyDeleteHey Lee
ReplyDeleteThis prototype looks really good already. I love your game idea too. I love how you have actual cars in your game instead of just basic shapes like most and I love the idea of a police chase game it gives off real GTA vibes. I can't wait to see how your game looks at the end and I wish you the best of luck with it.