For this week's reading, I decided to just focus on this article here. Written by John Sutherland for Game Developer, it's about the story in game design and why it is an important part of the "collaborative effort" of creating a good video game. He goes lists a lot of good points, all of which I agree with and found very interesting, such as "story is conflict", which he mentions multiple times, and says in the article that if you remember nothing else from this article, remember that story is conflict. This rings true for any examples of games, tv shows, or movies that I can think of that have a good story.
Playing Fortnite via Pixabay
Another interesting article from this week was a case study on Mass Effect, linked here, but it is an academic paper so be warned.
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